I'm a gamer, role playing games to be exact. Recently, another Vbulletin forum that i frequent had a discussion on the /roll RNG system used by a number of MMO games to distribute rewards to participating players. Specifically, the discussion handled about /roll 1-100 and 1-1,000 in World of Warcraft and someone made an offhand comment about the occurrence of ties in each system. This made me wonder about some questions:
The thought i've had so far for the first question: The first roll rolls X. The second number has 1% chance to be equal, X-1% chance to be lower and 100-X% chance to be higher. And so on for the other numbers. However, the more i think about it, the more it seems to me that it's just a 1/100% chance, since you just need 2 numbers to be equal. However, this does not seem right to me.
Anyone who can help me shed some light on this issue?
- in a /roll 1-100 system, with each number being equally plausible, what is the chance that out of 5 rolls 2 are tied in first place?
- same as above, but for 10 rolls?
- same as above, but for 25 rolls?
- in a /roll 1-100 system, how many rolls does it take on average before 2 rolls are tied in first place?
- - 8. the above questions, but for a /roll 1-1,000 system?
The thought i've had so far for the first question: The first roll rolls X. The second number has 1% chance to be equal, X-1% chance to be lower and 100-X% chance to be higher. And so on for the other numbers. However, the more i think about it, the more it seems to me that it's just a 1/100% chance, since you just need 2 numbers to be equal. However, this does not seem right to me.
Anyone who can help me shed some light on this issue?