I have a quaternion that represents an orientation in 3D space (w,x,y,z). I know I can get the pitch, yaw, and roll of the orientation from this quaternion, but I need to be able to evaluate each rotation axes individually. In other words, I need to find the angle for the roll that is completely independent of the pitch and yaw, treating them as if they were zero.
How do I need to go about doing this? Thanks!
How do I need to go about doing this? Thanks!