I want to start by apologizing if this was posted on the wrong sub forum, I tried to be as accurate as possible since I wasn't sure what category this would fall under.
I'm basically trying to design a game in which 2 players add their placement together to determine a final team score. There are 10 possible positions, and no 2 players can have the same position. 1st, 2nd, 3rd, etc.
Now the catch is, I find it important that no 2 scores can be same. So 1st + 5th, can't equal any other combination of scores like 2nd + 6th or whatever.
As well as it's also important that to truly lock the higher scores, both players must do relatively well. So a team who gets 2nd and 3rd will beat someone who gets 1st and 4th.
Of course this second rule will get blurrier and harder to determine in the lower rankings, but that's fine.
I have considered using some existing models, like the Formula 1 Racing model. Tho personally felt it really pushed towards a single racer doing well, and the 2nd one being whatever...
As far as the work I have been doing to discover my answer mainly has consisted of plugging in essentially random array of numbers into an excel sheet. Literally Trial and Error for several hours to mostly unsatisfactory results
If trial and error, is the best way to go about this. I will happily keep trying random combinations hoping to discover the grail. Tho, I was curious to know if there is some sort of improved method to the madness.
I'm basically trying to design a game in which 2 players add their placement together to determine a final team score. There are 10 possible positions, and no 2 players can have the same position. 1st, 2nd, 3rd, etc.
Now the catch is, I find it important that no 2 scores can be same. So 1st + 5th, can't equal any other combination of scores like 2nd + 6th or whatever.
As well as it's also important that to truly lock the higher scores, both players must do relatively well. So a team who gets 2nd and 3rd will beat someone who gets 1st and 4th.
Of course this second rule will get blurrier and harder to determine in the lower rankings, but that's fine.
I have considered using some existing models, like the Formula 1 Racing model. Tho personally felt it really pushed towards a single racer doing well, and the 2nd one being whatever...
As far as the work I have been doing to discover my answer mainly has consisted of plugging in essentially random array of numbers into an excel sheet. Literally Trial and Error for several hours to mostly unsatisfactory results
If trial and error, is the best way to go about this. I will happily keep trying random combinations hoping to discover the grail. Tho, I was curious to know if there is some sort of improved method to the madness.