Graph the four inequalities; the region where all four overlap forms a polygon. The (x, y) solution is the coordinates of whichever vertex gives the greatest value for z.
Since x and y are both non-negative, the vertices will all be located on either of the positive axes or in the first quadrant.
So actually, you only need to graph the two lines
2x + 3y = 12
2x + y = 8
and then feed the coordinates of the intersection point, the y-intercept closest to the origin, and the x-intercept closest to the origin into the formula for z to discover which xy-coordinates yield the greatest value. (These three vertices plus the origin define the polygon.)
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