I play a game where it is important to know how much damage your units do against an enemies base defense (flaks). However, it is hard to find out how much damage your units (Breda, in this case) will do because of this fact:
"Flaks have an extremely strong armor. The more units shoots at it, the less effective each individual shot will be.
Example: 100 Bredas do 3 times as much damage as 10 Breads."
"One Breda does a base 1250 damage to flaks."
I need to find a formula that shows the rate at which the damage dealt (value) by each Breda (unit) decreases, depending on the number of Breda (units), given these facts above.
Below are some formulas that the game uses that have the same idea (the value of each unit decreases, the more units there are). The formula I am looking for might be one of them, but with different rates/values.
Thank you so much for your help!
Formulas below \/ \/ \/
There is a formula with the same idea (the value of each unit decreases, the more units there are) that applies to resource production per number of bases:
The more bases you have on the map, the lower the effectiveness of the production.
Formula: Productivity = (number_bases ^ 0.5) / number_bases
Examples:
- 1 base: → 100% effectiveness
- 2 bases: → 70.7% effectiveness
- 3 bases: → 57.7% effectiveness
- 4 bases: → 50% effectiveness
- 10 bases: → 31.6% effectiveness
- 16 bases: → 25% effectiveness
- 25 bases: → 20% effectiveness
- 100 bases: → 10% effectiveness
etc.
Example with bases which all have the same production rate:
You have 1 base on the map, it produces 1,000 steel/min
You have 4 bases on the map, they produce 2,000 steel/min (4,000 * 50% = 2,000)
There is another formula with the same idea that applies to your maximum resource storage capacity.
Each additional factory raises the storage maximum a little less than the previous one.
- Formula: Concrete storage limit = Rounded (Root (number_of_concrete_factories_on_Map * 1000)) * 1000
- Formula: Steel storage Limit = Rounded (Root (Number_steel_mills_on_Map * 1000)) * 300
- Formula: Aluminum storage limit = Rounded (root (number_of_alu_factories_on_Map * 1000)) * 100
- Formula: Fuel storage Limit = Rounded (Root (number_of_oil_refineries_on_Map * 1000)) * 30
- example calculation: 3 Bases with each Level 11 Steel Mills on home map => Steel storage limit = Rounded(Root(33 * 1000)) * 300 + 500000 + 1000000 = 1554600
"Flaks have an extremely strong armor. The more units shoots at it, the less effective each individual shot will be.
Example: 100 Bredas do 3 times as much damage as 10 Breads."
"One Breda does a base 1250 damage to flaks."
I need to find a formula that shows the rate at which the damage dealt (value) by each Breda (unit) decreases, depending on the number of Breda (units), given these facts above.
Below are some formulas that the game uses that have the same idea (the value of each unit decreases, the more units there are). The formula I am looking for might be one of them, but with different rates/values.
Thank you so much for your help!
Formulas below \/ \/ \/
There is a formula with the same idea (the value of each unit decreases, the more units there are) that applies to resource production per number of bases:
The more bases you have on the map, the lower the effectiveness of the production.
Formula: Productivity = (number_bases ^ 0.5) / number_bases
Examples:
- 1 base: → 100% effectiveness
- 2 bases: → 70.7% effectiveness
- 3 bases: → 57.7% effectiveness
- 4 bases: → 50% effectiveness
- 10 bases: → 31.6% effectiveness
- 16 bases: → 25% effectiveness
- 25 bases: → 20% effectiveness
- 100 bases: → 10% effectiveness
etc.
Example with bases which all have the same production rate:
You have 1 base on the map, it produces 1,000 steel/min
You have 4 bases on the map, they produce 2,000 steel/min (4,000 * 50% = 2,000)
There is another formula with the same idea that applies to your maximum resource storage capacity.
Each additional factory raises the storage maximum a little less than the previous one.
- Formula: Concrete storage limit = Rounded (Root (number_of_concrete_factories_on_Map * 1000)) * 1000
- Formula: Steel storage Limit = Rounded (Root (Number_steel_mills_on_Map * 1000)) * 300
- Formula: Aluminum storage limit = Rounded (root (number_of_alu_factories_on_Map * 1000)) * 100
- Formula: Fuel storage Limit = Rounded (Root (number_of_oil_refineries_on_Map * 1000)) * 30
- example calculation: 3 Bases with each Level 11 Steel Mills on home map => Steel storage limit = Rounded(Root(33 * 1000)) * 300 + 500000 + 1000000 = 1554600