Hi there, im in need of some math help because i do not have the knowledge for solving this. first off i wanna tell you that this is for a game called minecraft. i have a mod that does particle effects for ingame use. Im looking for a few additional formulas that are similar to the ones i will post below. each formula will provide a new type of particles effect of different colors and patterns, here are a few examples that work.
count:1 particles:1 interval:1 offset:0 t=rand*2*pi p=rand-0.5*pi r=rand*radius*3 a=cos(t) b=cos(p) c=sin(t) d=sin(p) X=r*a*b+x Y=r*d+y+height Z=r*c*b+z
count:2 particles:1 interval:1 offset:3.141592653589793 a=pi*2 b=cyclical/a c=b*height*3 d=height*3-c+0.1 f=circular+offset g=cos(f) h=sin(f) i=b*radius*3 j=b*radius*3*g k=b*radius*3*h X=x+j Y=y+d Z=z+k
count:1 particles:1 interval:1 offset:0 a=rand b=rand c=2*a-1 d=pi/2 f=acos(c) g=f-d h=2*pi*b i=cos(g) j=sin(g) k=cos(h) l=sin(h) X=i*k*radius*2+x Y=i*l*radius*2+y+height Z=j*radius*2+z
im not sure if this is the right place to ask but i figured it wouldnt hurt to just ask. thank you for your time and have a great day!
count:1 particles:1 interval:1 offset:0 t=rand*2*pi p=rand-0.5*pi r=rand*radius*3 a=cos(t) b=cos(p) c=sin(t) d=sin(p) X=r*a*b+x Y=r*d+y+height Z=r*c*b+z
count:2 particles:1 interval:1 offset:3.141592653589793 a=pi*2 b=cyclical/a c=b*height*3 d=height*3-c+0.1 f=circular+offset g=cos(f) h=sin(f) i=b*radius*3 j=b*radius*3*g k=b*radius*3*h X=x+j Y=y+d Z=z+k
count:1 particles:1 interval:1 offset:0 a=rand b=rand c=2*a-1 d=pi/2 f=acos(c) g=f-d h=2*pi*b i=cos(g) j=sin(g) k=cos(h) l=sin(h) X=i*k*radius*2+x Y=i*l*radius*2+y+height Z=j*radius*2+z
im not sure if this is the right place to ask but i figured it wouldnt hurt to just ask. thank you for your time and have a great day!